Factsheet

Developer:
Kitfox Games
Based in Canada

Founding date:
June 1 2013

Website:
http://www.kitfoxgames.com

Press / Business contact:
info@kitfoxgames.com

Social:
twitter.com/kitfoxgames
facebook.com/kitfoxgames

Releases:
Moon Hunters
Shattered Planet
Shrouded Isle
Boyfriend Dungeon
Badcupid
Dwarf Fortress
Lucifer Within Us
Fit For A King
Mondo Museum

Address:
Montreal, Quebec
Canada

Phone:
COMPANY_PHONE

Description

A scrappy Canadian games studio focused on creating dangerous, intriguing worlds to explore. Games developed: Lucifer Within Us, Boyfriend Dungeon, Moon Hunters, The Shrouded Isle... and more! Published: Dwarf Fortress, Six Ages... and more!

History

Founding

The Kitfox co-founders are Tanya Short (Designer), Xin Ran Liu (Artist), and Jongwoo Kim (Programmer). They started working together in 2013 on Shattered Planet with the gracious support of the Execution Labs incubator, and officially incorporated in 2014.

Growth

Montreal is a fantastic place to start an indie games company. The city is full of talented individuals with contagious passion! Without the support of other Montreal developers, there's no way Kitfox could have made it this far. Kitfox now boasts a total of 8 full-time members of their team, and prides itself on sustainable work practices.

Projects


Videos

Dwarf Fortress Announcement Teaser YouTube

Lucifer Within Us Announcement Teaser YouTube

Boyfriend Dungeon Announcement Teaser YouTube

The Shrouded Isle Launch Trailer YouTube

Moon Hunters Gameplay teaser YouTube


Images

download all screenshots & photos as .zip (17MB)
final_logo1_type.png
final_logo1_type_orange.png
kf_logo_orangecircle.png
kf_logo_orangecircle_alpha.png
kitfoxwindow.png

There are far more images available for Kitfox Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (484KB)
logo

Awards & Recognition

  • "BitSummit 2018: International Award and GameSparks Award" - Boyfriend Dungeon was selected for two awards based on the merits of a pre-alpha preview.
  • "UNITE 2015: #madewithunity Showcase" - Moon Hunters was selected to show as part of the Unite 2015 showcase in Boston, USA.
  • "MIGF 2015: Narrative Design Award" - The Montreal Independent Games Festival chose Moon Hunters for its narrative design award, citing its co-operative dialogue voting system.
  • "Best Co-op Experience PAX East 2015" - Moon Hunters was chosen as the top co-op game of PAX East 2015 by Curse. "It's Dangerous to Go Alone"

Selected Articles

  • "It’s fascinating just to see all the different ways that the story can turn out [in Moon Hunters]"
    - Gita Jackson, Kotaku
  • "The Shrouded Isle [...] conjures up an atmosphere of entrenched, ineradicable evil the average triple-A horror game seldom manages."
    - Edwin Evans-Thirlwell, Eurogamer

Canada Media Fund
A gracious and supportive partner in helping us afford to make Moon Hunters the best game it can be. http:.

Execution Labs Incubator
The incubator where we got our start. We couldn't afford to bootstrap, and we couldn't afford to wait. http:.


Team & Repeating Collaborator

Tanya Short
Designer, Producer

Xin Ran Liu
Lead Artist

Jongwoo Kim
Designer, Programmer

Marcelo Perez
Programmer

Kira Boom
Programmer, Designer

Victoria Tran
Communications Director

Alex Bull
3d Artist

Mehrdad Dehdashti
Programmer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks