Well, we were nervous about how things would turn out, but due to various factors (amazing fans, Apple featuring, whims of Fate), Shattered Planet‘s launch has gone better than we dared dream was possible!
We hit 100k in only 4 days!?!? What the crab-biscuits?!
Party time …? Nope! We’re focusing on a few reported crash bugs and save-file corruption issues. Thankfully, these improvements will also benefit our Android build, which is nearing release.
For now, our best advice to those of you on lower-end devices is to reboot the system before playing and close all other apps while running Shattered Planet. We will unfortunately have to disable downloads to iPod Touches and the original iPad, as they do not have enough memory or processing power.
We apologise if you downloaded it and were disappointed to find it couldn’t run. We hope you remember us, if/when you upgrade in the future.
Of course, we’re only halfway to 200,000…